提示詞/影片提示詞/提示詞詳情影片提示詞動漫屋頂武器戰鬥分鏡一個詳細的分鏡到視頻提示,為AI 影片生成,將9面板聯絡表轉換為一個在黃昏時分的屋頂上兩名戰士的連續電影動漫鏡頭。立即使用讚6瀏覽700收藏1收藏或分享,方便下次創作時找到分享提示詞提示詞複製Use the first reference image (9 panel storyboard contact sheet whose cells are labelled TAKE 01 to TAKE 09) as ordered key poses TAKE 01-TAKE 09 for ONE unbroken LOCKED shot: the camera never moves, the action passes through TAKE 01 to TAKE 09 inside a fixed frame, without cuts or holds; completely ignore its line-sketch style, panel frames, gutters and any text. LOOK & WORLD: Modern 2D cel-shaded anime with painted backgrounds and clean confident linework. On a city rooftop at dusk, two fighters in simple training clothes trade staff work inside a chalk circle. Warm low dusk light, long shadows on concrete, cool blue city haze behind. One fixed 24mm lens, deep focus, cinematic. The lens never changes. CONTINUITY (binding, not flavour): Locked frontal wide at waist height, unchanged from TAKE 01 to TAKE 09. Stage anchors hold their positions throughout: rooftop water tank screen-left, chalk circle center, city skyline screen-right, crate at right. The chalk circle is unbroken through TAKE 04; scuff marks start at TAKE 05 and persist. One staff drops at TAKE 06 and stays on the ground for the rest of the take. The screen-left fighter is upright through TAKE 07 and grounded from TAKE 08 on. Stage anchors hold their screen positions throughout, the camera height never changes, and every state pinned to a TAKE number is true from that TAKE onward and false before it. Never invent a shot that the sheet does not have. ACTION & CAMERA: the camera is bolted down. No cuts, no zoom, no pan, no tilt, no tracking, no shake, no reframing. Only the action moves, entering and leaving a fixed frame. (TAKE 01) locked, no movement, Facing off: both fighters stand at opposite edges of the chalk circle, staffs low. (TAKE 02) locked, no movement, First approach: the screen-left fighter steps in, staff rising to guard. (TAKE 03) locked, no movement, First clash: the staffs meet high in the center of the frame. (TAKE 04) locked, no movement, Bind: bodies close, staffs crossed, both leaning into each other. (TAKE 05) locked, no movement, Break: the screen-right fighter pivots away, first scuffs on the circle. (TAKE 06) locked, no movement, Disarm: the screen-right fighter staff spins out to frame-right and lands on the ground. (TAKE 07) locked, no movement, Empty hands: the screen-right fighter raises open palms, the other still guarding. (TAKE 08) locked, no movement, Takedown: the screen-left fighter is swept and lands flat inside the circle. (TAKE 09) locked, no movement, Hand up展開提示詞更多其他提示詞單色漫畫墨水動畫@Kashberg_0高端動漫黑暗幻想地獄犬戰鬥@haruuraeadss幻想動漫森林冒險序列@LudovicCreator高能牆跑動漫動畫@aiehon_aya動漫女孩在電線上滑行@aiehon_aya超現實物質變換動漫奔跑@aiehon_aya季節性路徑轉換動畫@aiehon_aya動畫格鬥聯盟競技場@Framer_X查看其他分類使用情境更多電影場景展示短片Vlog/生活風格品牌/產品廣告遊戲CG/PV更多視覺風格更多電影寫實奇幻/魔法賽博龐克/科幻日系動漫超現實/夢境更多內容主題更多人物/角色運動/動作城市/街景動物/寵物人群/群像更多