프롬프트/비디오 프롬프트/프롬프트 상세영상 프롬프트중세 판타지 오프닝 타이틀 시퀀스상세한 촉각 비주얼로 중세 정치 판타지 TV 오프닝 시퀀스의 전반부를 생성하기 위해 설계된 복잡한 다중 샷 AI 영상 생성.5 프롬프트입니다.이 프롬프트 사용좋아요3조회251북마크0저장하거나 공유하고 다음 제작에 활용하세요프롬프트 공유프롬프트복사1-10s Create the first half of an original medieval political-fantasy television opening-title sequence. The story concerns royal succession, rival noble houses, a frozen northern frontier, mounted knights, ancient dragons, fire, and winter. This is an opening-title sequence, not a trailer. Use slow ceremonial reveals, tactile materials, controlled camera movement, deliberate pauses, and readable title cards. Use completely original characters, original heraldry, original architecture, and an original dragon design. Visual language: pale winter stone, black iron, weathered parchment, cold blue frost, deep pine green, dark crimson pigment, red sealing wax, rough wool, black volcanic glass, dragon scale, smoke, snow, and restrained orange firelight. Do not use any existing franchise names, characters, places, house symbols, logos, official maps, recognizable costumes, title designs, or musical themes. No invented writing, no runes, no extra text. 0–3.0s: Cold dawn light travels slowly across a frost-covered limestone relief. Shallow carved lines form a map of mountain passes, frozen rivers, raised roads, fortress walls, and a walled city. A thin line of dark red mineral pigment fills one route toward the city. The red line glows like banked fire beneath the frost, then becomes completely still. Reveal only: A SERIES BY MARA VANE The letters are carved into pale limestone, monumental serif typography, flat, centered, correctly spelled, and clearly readable. Hold the credit clearly. 3.0–6.0s: Small pieces of forged black iron slide across dark charcoal wool. A broken lance, a plain knight’s visor, a round shield fragment, and a small dragon-scale shard move separately, then lock into an original circular royal war seal. Two miniature armored riders cross paths once behind the seal, suggesting a medieval battle without becoming a full battle scene. The iron stops moving completely before the credit appears. Reveal only: STARRING CAEL DRAKE The letters are burnished silver on a clean black surface. No crest, no recognizable emblem, and no other text. 6.0–10.0s: An oval slab of black volcanic glass reflects the flicker of a brazier. Frost retreats from the surface and reveals the partial silhouette of an armored knight wearing a heavy wool cloak and a plain steel helm. The face remains hidden. Smoke gathers above the reflection. A huge original dragon wing shadow passes once across the smoke, followed by a brief reflection of orange fire and blue-white frost. Reveal only: CREATED BY ELIAS ROWE The text sits inside the clean dark reflection, perfectly readable and motionless. At the final second, hold the exact final state: the same knight silhouette, the same brazier, the same dragon-wing shadow, the same frost line, the same camera position, and the complete credit still visible. Do not begin the next transition. AUDIO — SOUND EFFECTS ONLY: No music, no melody, no choir, no chanting, no drumbeat, no horn, no bass drone, no orchestral score, and no trailer impacts. Use only cold wind, frost cracking, carved stone friction, red wax dripping, iron sliding on wool, chainmail movement, one restrained metal strike, brazier fire, armored breathing, smoke movement, black glass friction, and one heavy dragon wingbeat. All sounds must have visible physical sources. 11-20 Extend the accepted first clip by one further clip. Use the actual final frame of the first clip as the only continuity source. Do not restart the opening, repeat the previous credits, or redesign the materials. The planned handoff state is the black volcanic-glass reflection with the armored knight, brazier fire, blue-white frost line, dragon-wing shadow, and the fully readable credit: CREATED BY ELIAS ROWE If the actual final frame differs, preserve the actual final frame and its real camera position, lighting, object placement, and motion state. 0–1.2s: Continue the accepted final frame exactly. The credit remains visible for a quiet moment. The brazier flickers once, frost glistens, and the knight remains motionless. No new text. 1.2–2.5s: The credit fades away naturally. The camera slowly pulls back from the black glass. The dark reflection becomes the surface beneath a miniature mountain capital. The same frost, iron, stone, smoke, and firelight continue without a visual reset. 2.5–5.5s: No text. A stone model of the mountain capital is gradually covered by the shadow of an approaching eclipse. Snow sweeps across the outer walls. A line of armored knights advances over a narrow causeway, shields raised. Their horses breathe white vapor. A large original dragon circles above the city. Its shadow covers the knights, while controlled orange fire catches along one section of the fortress wall. The battle remains monumental and restrained: no graphic gore, no dismemberment, no explosions, no modern weapons, and no chaotic camera shake. 5.5–6.5s: The dragon passes through smoke. One dark dragon scale breaks loose, glowing faintly with orange heat on one side and blue frost on the other. It falls into the last remaining strip of light and becomes a brilliant white-gold rimefire sun against black volcanic glass. 6.5–10.0s: Pale limestone and black-iron letterforms rise slowly around the glowing sun and reveal exactly: THE RIMEFIRE CROWN A single warm light passes across the title while a thin blue frost edge remains on the letters. Every object then becomes completely still. Hold the final title until the end. No extra credits, subtitles, logos, runes, invented writing, recognizable franchise symbols, or additional characters. AUDIO — SOUND EFFECTS ONLY: Begin with the exact wind, brazier fire, armored breathing, and glass ambience from the accepted first clip. Do not introduce music or a new audio bed. Use only fabric movement, stone friction, snow blowing across walls, synchronized horse hoofbeats, leather reins, chainmail, shield impact, horse breathing, dragon wing displacement, fortress fire, snow hissing against flame, ice cracking, falling scale impact, limestone scraping, black-iron contact, and the final sound of objects settling into silence. No music, no melody, no rhythm section, no chanting, no choir, no horn, no sustained musical tone, no bass drone, and no trailer-style impact.프롬프트 보기다른 프롬프트 더 보기고대 의상 타임 트래블 드라마 예고편 생성@angela781105Seedance 2.0 글로벌 여성 장군 갑옷 변환 비디오 프롬프트@johnAGI168어두운 판타지 타락한 기사 인트로 시퀀스@itsPixieVerse검술 수련자 현대 도시 코미디@Soranlan판타지 코미디 그림에서의 슬랩@johnAGI168검은 고양이 전사 무술 싸움@AliceInTheData검을 든 여성 vs. 북극곰 액션 시퀀스@aimikoda한국 판타지 로맨스 드라마@JuliaClarky다른 카테고리 둘러보기용도더 보기시네마틱 장면단편 영화브이로그/라이프스타일브랜드/제품 광고게임 시네마틱/PV더 보기스타일더 보기시네마틱 리얼판타지/마법사이버펑크/SF아니메초현실/몽환더 보기주제더 보기인물/캐릭터스포츠/액션도시 풍경동물/반려동물군중/그룹더 보기